AI Insights · Timothy · July 2024
Top 5 Real-Time Strategy Apps on Android in Israel Q2 2024
Discover the performance trends of the top 5 real-time strategy apps on Android in Israel for the second quarter of 2024, based on data from Sensor Tower.
In the second quarter of 2024, the real-time strategy genre on Android in Israel saw varied performance among the top five apps. Here’s a closer look at their weekly downloads, revenue, and active users, based on data from Sensor Tower.
Clash Royale from Supercell showed fluctuations in weekly revenue, peaking at about $11.6K in early May and reaching a low of around $5.1K towards the end of May. Weekly downloads for the app varied, with a high of approximately 1.7K in late April and a low of around 1.1K in early June. The app maintained a robust user base, with weekly active users ranging from approximately 213K at the beginning of April to around 173K by the end of June.
Infinite Galaxy by CamelStudio experienced a steady weekly revenue, with a peak of about $1.8K in early May and a slight dip to around $885 at the start of April. Weekly active users for the app were relatively low, starting at 78 in early April and decreasing to 47 by the end of June.
Castle Empire from HaoPlay Limited saw a significant drop in weekly revenue, starting at about $2.7K in mid-April and falling to around $170 by the end of June. The app's weekly downloads were modest, peaking at 87 in mid-April and dropping to zero by the end of June. Weekly active users followed a similar trend, starting at 95 in early April and decreasing to 49 by the end of June.
Art of War 3:RTS strategy game by Gear Games Global had a notable peak in weekly revenue at approximately $2.3K at the end of April, with a decline to around $584 by the end of June. The app’s weekly downloads remained stable, ranging from 36 to 71 throughout the quarter. Weekly active users showed a slight decrease, starting at 228 in early April and ending at 197 by the end of June.
Mob Control from VOODOO demonstrated consistent performance in weekly revenue, peaking at about $1K in mid-June and a low of around $558 in late May. The app's weekly downloads saw significant fluctuations, with a high of approximately 4.2K in early April and a low of around 1.6K in early June. Weekly active users started at 9.5K in early April, rising to about 11.5K in late April, and ending at 9.7K by the end of June.
For more detailed insights and further analysis, visit Sensor Tower.